3-5 players, ages 14+, 90-120 minutes
SeaFall is an epic game of exploration and empire building. Players take on the role of mainland empires at the end of a dark era. They consult with advisers to develop seafaring technology, discover and explore islands, develop trade, send out raiding parties, and engage in ship-to-ship combat. As in other games by award-winning co-designer Rob Daviau such as Pandemic Legacy and Risk Legacy, the actions of the players impact the game’s progression and narrative. We recommend SeaFall for experienced gamers who enjoy games such as Risk, Pandemic Legacy, and Twilight Imperium.
2-4 players, ages 14+, 45-60 minutes
In Mystic Vale, you are a druid using your power to heal the curse placed on the Valley of Life. Build your power by building your deck and collecting Vale cards, but be careful; those who wield too much power on a single turn risk backlash from the curse. The player with the most victory points at the end of the game wins.
Mystic Vale is the first game of its kind; a “card-crafting system” that allows you not only to build your deck but add to your card through the use of sleeves clear overlays. A push-your-luck element is also built into the game. Gorgeous high fantasy artwork and engaging, innovative gameplay make Mystic Vale an easy recommendation for intermediate gamers.
Kubros figures are very similar to Lego sets. Their blocks are larger, and their designs inspired by retro 8-bit games. We have six figures in stock, including Hellboy, Kevin the Minion, an evil Minion, Terminator, Worf, and a Destiny Hunter.
We recommend Kubros for Lego enthusiasts and younger model builders.
2-4 players, ages 14+, 45-180 minutes
In Risk Europe, players are medieval
conquerors seeking to expand their kingdom. Players pass down orders to their armies and subjects in order to gather taxes, construct castles, direct and expand armies, and—of course—battle other kingdoms. The first player to control seven crowns but taking cities and fulfilling missions wins.
Players of the original Risk will find that that Risk Europe has a very different turn structure, but the core experience of the game feels the same. It’s still a territory control game with the the potential for alliances and backstabbing between players. We recommend Risk Europe for fans of original Risk and Risk Legacy as well as fans of territory control games.
2-4 players, ages 7+, 15 minutes
Bounce Off is precisely what it sounds like; a competition to see who can bounce balls the best. Each team or player (depending on the number of players) receives a handful of colored balls. A card showing a certain pattern is revealed, and then it’s a race to see who can match the pattern first by bouncing balls into the included grid.
Bounce Off proudly states it’s the “winner of absolutely no awards, but who cares?” It’s fun for parties and family gatherings anyway.