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Displaying 1 to 15 (of 103 products) Result Pages:  1  2  3  4  5 ...  [Next >>] 
    Product Name+   Quantity   Buy Now   Price 
 10 DAYS IN ASIA -- Get Packing! 10 Days in Asia is a totally unpredictable board game of making connections. Players tour Asia by plane, car, and on foot, using their destination and transportation tiles.  Chart your course and outmaneuver your fellow travelers with some clever planning and a little bit luck. Be the first traveler to make all connections in a ten day journey to win the game!

10 Days in Asia is a winner of the National Competition Award from Mensa Select.

Contents of 10 Days in Asia:
57 Destination Tiles
22 Transportation Tiles
8 Tile Holders
1 Map Game Board
Full Color Rules   10 DAYS IN ASIA 

Get Packing! 10 Days in Asia is a totally unpredictable board game of making connections. Players tour Asia by plane, car, and on foot, using their destination and transportation tiles. Chart your...More

 7 


 $24.99 
 AGE OF CONAN - THE STRATEGY BOARD GAME -- Age of Conan - The Strategy Board Game lets players control one of the four major kingdoms of the Hyborian Age: Aquilonia, Hyperborea, Stygia, and, Turan. Game play occurs over the course of three ages. Using wars, emissaries, armies, and diplomatic intrigue, each player attempts to aggressively expand their borders and influence to achieve dominion over their neighbors. Phases of each age will also have players complete adventures, conduct sieges, build cities, raise troops, spend gold on various goodies, and even bid to be the player that controls Conan. Points are won or lost during each of the three ages through various victories or defeats, and bonuses are earned during play as well.

While all of this action is taking place, Conan the Cimmerian wanders throughout Western Hyboria. When Conan is present, he can disrupt carefully laid plots and sway the tide of battles. Though no one kingdom can completely control his actions, a clever ruler can guide Conan so that his presence rattles and perplexes his opponent's attempts at victory.

After much battle and bloodshed the game ends when either the fourth adventure of the third round is finished or, at the end of any adventure in the third age, when a player makes an attempt  to crown Conan as ruler of his kingdom (successful or not). The player with the highest score after all bonuses added is the winner in the Age of Conan!


Contents of Age of Conan - The Strategy Board Game:
1 Game Board
170 Plastic Figures
165 Playing Cards
2 Punchboards of Cardboard Conters and Tokens
7 Fate Dice
6 Contest Dice
1 Rulebook
Collection of Reference Cards   AGE OF CONAN - THE STRATEGY BOARD GAME 

Age of Conan - The Strategy Board Game lets players control one of the four major kingdoms of the Hyborian Age: Aquilonia, Hyperborea, Stygia, and, Turan. Game play occurs over the course of three...More

 1 


 $79.95 
 AGRICOLA - FARMERS OF THE MOOR -- Agricola - Farmers of the Moor is an exciting expansion to the original base game of Agricola, full of new challenges and variety. Additional cards, tiles, and wooden horse tokens introduce several new elements to the game. "Fuel" is a new currency that families need to heat their homes during Harvests. Play new "Special Actions" that allow you to "Fell Trees," "Slash and Burn," and "Cut Peat" to earn Fuel. Or use the Special Actions to acquire all-new Major and Minor Improvements. Horses are a new and valuable commodity, worth 1 point each at game's end. Balance family, food, and quality of life to earn victory points and win the game!
Please note that this is not a stand-alone game. It requires a copy of the base game Agricola.
Contents of Agricola - Farmers of the Moor:
2 Game Board Extensions
1 Infirmary
25 Wooden Horse Tokens
27 Fuel
42 Moor/Forest Tiles
1 Tombstone Token
4 "1 Usage/Bed" Tokens
1 Green Arrow/Minus Point Token
6 "1 Usage/Not Yet in Use" Tokens
6 Field Tiles
10 Special Action Cards
9 Start Cards
14 Major Improvement Cards
118 Minor Improvements (2 decks)
2 Deck Cards
1 Scoring Pad
Rulebook   AGRICOLA - FARMERS OF THE MOOR 

Agricola - Farmers of the Moor is an exciting expansion to the original base game of Agricola, full of new challenges and variety. Additional cards, tiles, and wooden horse tokens introduce several...More

 3 


 $45.00 
 ALL WOUND UP -- "It's boring when you're dead.  So, you and your deceased friends have decided to have a little race around the graveyard..."  Thus begins the wackiest game from Twilight Creations yet.  The players control pawns as usual, but the pawns are self-propelled windup toys!  Game play determines how many winds you get or if you can change direction.  Special areas on the board grant you bonuses (or penalties) for landing on them.  The first one to the front gate wins!

Contents of All Wound Up:
Gameboard
60 cards
Direction markers
"Brain" tokens
4 windup Zombie pawns   ALL WOUND UP 

"It's boring when you're dead. So, you and your deceased friends have decided to have a little race around the graveyard..." Thus begins the wackiest game from Twilight Creations yet. The players...More

 1 


 $34.99 
 ARKHAM HORROR -- In Arkham Horror, the end is near!  The year is 1926, and the place is Arkham, Massachusetts.  Gateways to places horrible beyond imagination are opening up all over town, releasing hideous creatures into the streets to stalk the night.  Worse yet, if enough of these gates open up, then a creature of unfathomable power will be unleashed on the world!  Pitted against these overwhelming odds is a small band of investigators determined to beat back the uncaring forces of the universe.  They'll have to delve deep into the mysteries of the Mythos and use all of their skills, weapons, and spells if they want to have even a slim chance of success.  The classic game of Lovecraftian adventure returns in a new edition after almost 20 years!

Contents of Arkham Horror:
Gameboard
16 investigator sheets
16 investigator markers
16 plastic investigator stands
5 dice
196 investigator status tokens
189 investigator cards
8 ancient one sheets
20 doom tokens
180 ancient one cards
60 monster markers
16 gate markers
14 miscellaneous markers
Rule book   ARKHAM HORROR 

In Arkham Horror, the end is near! The year is 1926, and the place is Arkham, Massachusetts. Gateways to places horrible beyond imagination are opening up all over town, releasing hideous creatures...More

 1 


 $59.99 
 ARKHAM HORROR - CURSE OF THE DARK PHARAOH EXPANSION -- Miskatonic University's faculty are excited as they've ever been over a seemingly harmless room full of dusty antiques. One member however, Professor Armitage, turned ashen white when he saw the Pharaoh's sarcophagus.  The following night some very weird things began to happen...
Curse of the Dark Pharaoh is the first expansion for Arkham Horror focusing on Egyptian themed game play, incredible art, and strange tales!  Curse of the Dark Pharaoh can be added as a permanent part of the Arkham Horror base game or included when a taste for additional evil dictates. Curse of the Dark Pharaoh Expansion is compatible with the Dunwich Horror Expansion. This is not a stand alone game.  A copy of the original Arkham Horror is required to play.

Contents of Arkham Horror - Curse of the Dark Pharaoh Expansion:
76 Investigator Cards
22 Exhibit Items
21 Spells
7 Allies
26 Special Cards
18 Barred from Neighborhood Cards
4 Benefits
4 Detriments
90 Ancient One Cards
45 Arkham Location Cards
27 Gate Cards
18 Mythos Cards   ARKHAM HORROR - CURSE OF THE DARK PHARAOH EXPANSION 

Miskatonic University's faculty are excited as they've ever been over a seemingly harmless room full of dusty antiques. One member however, Professor Armitage, turned ashen white when he saw the...More

 1 


 $24.99 
 ARKHAM HORROR - KING IN YELLOW EXPANSION -- Under the auspices of a theatrical play, The King in Yellow has arrived at the town of Arkham, to spirit away the sanity of its inhabitants! Lurking in darkness, the yellow figures paints his signs with the alluringly hypnotic, yet malevolent chroma, enticing those who read it to the edge of sanity. Those who attend the play (a period piece based on a fictional noble family) are sure to lose their mind. The only hope lies in the ability of the investigators to uncover and expose the evil, and stop the Heralds from paving the way for the Ancient One!
Please note: This is not a stand alone game. It requires the base game Arkham Horror to play.
Contents of Arkham Horror - The King in Yellow:
76 Investigator Cards:
19 Common Items
22 Unique Item Cards
15 Spell Cards
13 Blight Cards
7 Magical Effect Cards
90 Ancient One Cards
36 Arkham Location Cards
24 Gate Cards
27 Mythos Cards
3 Act Cards
1 Herald Sheet (The King in Yellow)
10 Yellow Sign Tokens
3 Riot Monster Markers   ARKHAM HORROR - KING IN YELLOW EXPANSION 

Under the auspices of a theatrical play, The King in Yellow has arrived at the town of Arkham, to spirit away the sanity of its inhabitants! Lurking in darkness, the yellow figures paints his signs...More

 1 


 $24.95 
 ARKHAM HORROR - THE BLACK GOAT OF THE WOODS EXPANSION -- Arkham is now home to a new cult! These aloof heretics and madmen are associating with the nefarious dark powers, offering sacrifices to the Ancient One, enticing swarms of ferocious monsters to swoop in on the town. You and your fellow investigators must covertly permeate the cult and learn the secrets in an attempt to thwart their plans. Even the most innocent of people can find themselves corrupted by evil, so investigators must exercise caution! Will you and your team successfully stop the Ancient One from arising, or will watch in horror as each member falls to the seduction of the blasphemous herald, the Black Goat of the Woods?
Please note: This is not a stand alone game. It requires a copy of the original Arkham Horror to play.
Contents of Arkham Horror - The Black Goat of the Woods Expansion:
90 Investigator Cards
88 Ancient One Cards
1 Herald Sheet
9 Monster Markers   ARKHAM HORROR - THE BLACK GOAT OF THE WOODS EXPANSION 

Arkham is now home to a new cult! These aloof heretics and madmen are associating with the nefarious dark powers, offering sacrifices to the Ancient One, enticing swarms of ferocious monsters to swoop...More

 1 


 $24.95 
 AROUND THE WORLD IN 80 DAYS -- As in Jules Verne's famous story, the players in Around the World in 80 Days are members of a London Club at the beginning of the 20th century who bet each other on a round-the-world journey.  Whoever can complete the journey in less than 80 days will win the bet and the accolades of his comrades.  To accomplish this, the players will have to make good use of train and ship travel as they move from place to place.  Along the way, they may have the opportunity to speed their travels with balloons and elephants.  However, they must also avoid the over-zealous detective, who will slow their progress if he can catch up with them for interrogations in the places they visit.  Naturally, events outside the control of the players may also play a part.

Contents of Around the World in 80 Days:
Gameboard
60 travel cards
15 event cards
6 game figures
1 detective figure
6 time markers
6 betting slips
24 gold coins
18 bonus chips
1 starting marker
1 six-sided die
1 rule booklet   AROUND THE WORLD IN 80 DAYS 

As in Jules Verne's famous story, the players in Around the World in 80 Days are members of a London Club at the beginning of the 20th century who bet each other on a round-the-world journey. Whoever...More

 2 


 $37.99 
 AVE CAESAR -- Ave Caesar is a board game in which players can recapture the spirit of the Roman Chariot races that took place in the Circus Maximus in 500 B.C.  by taking part in a three lap race. Each player gets an identical deck of 24 movement cards and draws three to choose from to start the race.  With very easy rules and two tracks to race on (one on each side of the game board) Ave Caesar is a ton of fun.  The tracks vary in width and card management is crucial as players can blockade their opponent's path in the narrower parts of the course which may even stop other racers from finishing! The Emperor is watching the race and paying homage to him is a requirement that means players must slow down during the race as they ride past him, adding to the strategy and planning necessary to become the first place finisher.  The winner also gets the adulation of the crowds and the much sought after recognition from the Emperor himself!

Contents of Ave Caesar:
1 Double-sided Game Board
6 Plastic Chariots
6 Plastic Danari (Tribute Coins)
6 Decks of Cards
1 Rule Book   AVE CAESAR 

Ave Caesar is a board game in which players can recapture the spirit of the Roman Chariot races that took place in the Circus Maximus in 500 B.C. by taking part in a three lap race. Each player gets...More

 6 


 $44.99  $33.99 
 BAG 'O YARD FLAMINGOS -- This is a bag of pink flamingos providing additional pieces for Trailer Park Wars. You can also use this flock of 1.5" tall pink yard birds for whatever else might suit your fancy. Each bag contains 100 flamingos.   BAG 'O YARD FLAMINGOS 

This is a bag of pink flamingos providing additional pieces for Trailer Park Wars. You can also use this flock of 1.5" tall pink yard birds for whatever else might suit your fancy. Each bag contains...More

 4 


 $11.99 
 BATTLESTAR GALACTICA - THE BOARD GAME -- Immerse yourself in the game of politics, betrayal, and survival with Battlestar Galactica - The Board Game! Players will assume one of the ten top roles from the hit Sci Fi Channel series, Battlestar Galactica. This cooperative game requires each player to work together in order to win. Will you play as the President of the Colonies, the Admiral of the Fleet, or as a Viper jockey? Each character has its own unique skills that will aid the group in achieving its objective. The group must not only worry about the constant blatant attacks from the Cylons,  but also the traitors that hide within the group, threatening the human race to extinction. Loyalty is secretly assigned at the beginning of the game, and one (or more) players may be a sympathizer or Cylon. Humans achieve their goal by traveling 8 units of distance (from the Kobol Objective Card) and completing one final jump (from the Human Objective Card). Cylons win the game by accomplishing one of the following: 
Destroying Galactica
Invading Galactica with Centurion boarding parties
Exhaust the fleet  of food, fuel, morale, or population resourcesIf the humans reach their objective before the Cylons can sabotage their plans, the game is won!
Contents of Battlestar Galactica - The Board Game:
1 Rulebook
1 Game Board
10 Character Sheets
52 Cardboard Tokens consisting of:
4 Resource Dials, 10 Character Tokens, 4 Piloting Tokens, 2 Nuke Tokens, 12 Civilian Ship Tokens, 2 Basestars, 4 Centurion Markers, 4 Basestar Damage Tokens, 8 Galactica Damage Tokens, 1 Fleet Marker, 1 Current Player Token
110 Large Cards consisting of:
70 Crisis Cards, 16 Loyalty Cards, 17 Quorum Cards, 5 Super Crisis Cards, 1 President Title Card, 1 Admiral Title Card
128 Small Cards consisting of:
21 Leadership Skills Cards, 21 Tactics Skill Cards, 21 Politics Skill Cards, 21 Piloting Skills Cards, 21 Engineering Skills Cards, 22 Destination Cards, 1 Kobol Objective Card
1 Eight Sided Die
32 Plastic Ships:
8 Vipers, 4 Raptors, 16 Cylon Raiders, 4 Cylon Heavy Raiders
4 Plastic Connectors (arms for the resource dials)
10 Plastic Character Stands   BATTLESTAR GALACTICA - THE BOARD GAME 

Immerse yourself in the game of politics, betrayal, and survival with Battlestar Galactica - The Board Game! Players will assume one of the ten top roles from the hit Sci Fi Channel series, Battlestar...More

 2 


 $49.95 
 CHAOS IN THE OLD WORLD -- 
Chaos in the Old World is the board game that turns you into a god! In the world of Warhammer, four Gods of Chaos (each with his own distinct abilities and legion of followers) battle for supremacy: Khorne, the Blood God, is a vicious butcher that lusts for death and battle. Nurgle, the Plaguelord, spreads filth, disease, pus, and pestilence across the land. Tzeentch is the Great Conspirator who determines the fate of the universe, spreading confusion and misery throughout. And finally Slaanesh, the Prince of Pleasure and Pain, who uses the worst of human sins towards his ends.

In Chaos in the Old World, each player takes on the role of one of the four Ruinous Powers who are fighting to corrupt, dominate, enslave or destroy the Old World. As players defile and destroy the land, exploit and use its inhabitants, and do battle with the twisted followers of rival gods, two routes to victory are offered:
All four Ruinous Powers are rewarded for perverting and controlling regions of the Old World with their followers and activities. These rewards are recorded on the Victory Point Track and if any Power has accumulated 50 Victory Points at the end of a game round, the game is over.
Each  Ruinous Power has a unique means of inflicting a threat on the Old World For example, Khorne seeks to kill as many followers as possible, while Tzeentch wants to infest regions where magic and warpstone are located. Threat is tracked on four dials affixed to the game board and each Power must advance its dial to a certain point in order to win by this method.
However, anarchy rules in the Old World, and if none of the Ruinous Powers have won by the time the Old World deck is exhausted, the Old World itself wins! 

Contents of Chaos in the Old World board game:
1 Rulebook
1 Game Board
4 Threat Dials
4 Sets of Two-part Plastic Connectors
4 Power Sheets
4 Power Markers
4 Victory Point Markers
16 Dial Advancement Counters
116 Corruption Tokens
6 Event Tokens
4 Hero Tokens
6 Noble Tokens
20 Peasant Tokens
6 Skaven Tokens
14 Warpstone Tokens
96 Chaos Cards
20 Upgrade Cards
5 Ruination Cards
28 Old World Cards
5 Dice
1 Bloodthirster Greater Daemon
6 Bloodletter Wariors
4 Bloodsworn Culists
1 Great Unclean One Greater Daemon
5 Plaguebearer Warriors
6 Leper Cultists
1 Lord of Change Greater Daemon
3 Horror Warriors
8 Acolyte Cultists
1 Keeper of Secrets Greater Daemon
3 Daemonette Warriors
6 Seductress Cultists   CHAOS IN THE OLD WORLD 

Chaos in the Old World is the board game that turns you into a god! In the world of Warhammer, four Gods of Chaos (each with his own distinct abilities and legion of followers) battle for supremacy:...More

 1 


 $59.99 
 COLOSSEUM -- 
Producing great spectacles in ancient Rome must have been very rewarding to all but the sometimes doomed participants. In the highly rated Colosseum board game, you'll step into the sandals of a Roman impresario with your job being to produce elaborate spectacles in your arena in order to attract the most spectators to your events. You'll earn wealth and glory for each event you run, using them both to build ever more ambitious events. You will need to build up your arena's infrastructure and manage your resources as though you were Caesar himself to produce larger and larger events that will attract more spectators. You'll also need to expand your amphitheater which will hold more spectators and give you an even better opportunity to influence the Emperor and other Roman nobles to attend.  Achieve your goal of attracting the most spectators to one of your events and be granted the title of Grand Impresario and winner of Colosseum! 

Contents of Colosseum Board Game: 
1 Game Board
10 Arena Pieces & Expansions
5 Emperor's Loges
10 Season Tickets
1 Emporer, 2 Consul and 3 Senator Miniatures
80 Roman Coins
4 Podiums
152 Event Asset Tokens and Storage Bag
7 Star Performer Awards
30 Event Programs
18 Emperor Medals
1 Rules Booklet
Days of Wonder Online Access Number   COLOSSEUM 

Producing great spectacles in ancient Rome must have been very rewarding to all but the sometimes doomed participants. In the highly rated Colosseum board game, you'll step into the sandals of a...More

 3 


 $59.99 
 COSMIC COWS -- It's time for the annual extraterrestrial cow-pulling contest and aliens from all over the galaxy come to watch the event!  Go head to head with your cross-cosmos rival to see who can abduct three cosmic cows first.  The number combinations that are rolled determine the movement of the cows, and each player can choose which tractor beam to use in order to abduct them.  With a good mix of strategic offensive and defensive maneuvers, decide which combination of the unknowing bovines to pull toward your spaceship or away from your opponent's!  The player that pulls three cows into their Win Zone first is the winner in this dicey game of alien-tug-of-war!

Contents of Cosmic Cows:
Game board
10 cow pawns
10 six-sided dice
Instructions   COSMIC COWS 

It's time for the annual extraterrestrial cow-pulling contest and aliens from all over the galaxy come to watch the event! Go head to head with your cross-cosmos rival to see who can abduct three...More

 1 


 $19.99 
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7 x DOUBLE SIX MINI DOMINOES BLACK WITH WHITE DOTS - $2.99
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SCOTLAND YARD
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SCOTLAND YARD

An international super-spy, so secretive that he is only known as Mr. X, is detected in London, and Scotland Yard is on ..


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